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gllocator.h

00001 
00002 /***************************************************************************
00003                           gltorch.h  -  description
00004                              -------------------
00005     begin                : Sat Sep 20 2003
00006     copyright            : (C) 2003 by Gabor Torok
00007     email                : cctorok@yahoo.com
00008  ***************************************************************************/
00009 
00010 /***************************************************************************
00011  *                                                                         *
00012  *   This program is free software; you can redistribute it and/or modify  *
00013  *   it under the terms of the GNU General Public License as published by  *
00014  *   the Free Software Foundation; either version 2 of the License, or     *
00015  *   (at your option) any later version.                                   *
00016  *                                                                         *
00017  ***************************************************************************/
00018 
00019 #ifndef GLLOCATOR_H
00020 #define GLLOCATOR_H
00021 
00022 #include "glshape.h"
00023 
00024 class GLShape;
00025 
00030 class GLLocator : public GLShape  {
00031 private:
00032   
00033 public:
00034         GLLocator(GLuint texture[], 
00035           int width, int depth, int height,
00036           char *name, int descriptionGroup,
00037           Uint32 color, Uint8 shapePalIndex=0);
00038 
00039   ~GLLocator();
00040   
00041   void draw();
00042 
00043   inline bool drawFirst() { return false; }
00044   // if true, the next two functions are called
00045   inline bool drawLater() { return true; }
00046   inline void setupBlending() { glBlendFunc(GL_SRC_ALPHA, GL_ONE); }
00047 
00048           
00049 protected:
00050 };
00051 
00052 #endif

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