00001 #ifndef GAME_STATE_HANDLER_H 00002 #define GAME_STATE_HANDLER_H 00003 00004 #include "../constants.h" 00005 00006 using namespace std; 00007 00008 class GameStateHandler { 00009 public: 00010 GameStateHandler(); 00011 virtual ~GameStateHandler(); 00012 00013 // the producer 00014 virtual char *getGameState() = 0; 00015 00016 }; 00017 00018 #endif
1.4.0