
Public Member Functions | |
| NetPlay (Scourge *scourge) | |
| char * | getGameState () |
| void | chat (char *message) |
| void | logout () |
| void | ping (int frame) |
| void | processGameState (int frame, char *p) |
| void | handleUnknownMessage () |
| void | serverClosing () |
| void | character (char *bytes, int length) |
| void | addPlayer (Uint32 id, char *bytes, int length) |
| Window * | getWindow () |
| bool | handleEvent (Widget *widget, SDL_Event *event) |
1.4.0