GLTorch (GLuint texture[], GLuint flameTex, int width, int depth, int height, char *name, int descriptionGroup, Uint32 color, Uint8 shapePalIndex=0, GLuint torchback=0, int torch_dir=Constants::NORTH)
void
draw ()
bool
drawFirst ()
bool
drawLater ()
void
setupBlending ()
Protected Member Functions
void
initParticles ()
The documentation for this class was generated from the following files: