| _ParticleStruct | |
| Battle | This class represents a single battle turn |
| Button | |
| Canvas | |
| CFrustum | |
| Character | |
| CPathNode | A path class used by A* algorithm |
| Date | |
| DragAndDropHandler | A simple interface for getting and sending drag-n-drop items |
| DungeonGenerator | |
| GLLocator | |
| GLTeleporter | |
| GLTorch | |
| Item | |
| Location | |
| Map | |
| MiniMap | |
| NetPlay | |
| Progress | |
| Projectile | |
| Scourge | This is the main class of the game |
| ScrollingList | |
| SDLScreenView | |
| Session | |
| Slider | |
| surface | |
| TextField | |
| ThemeElement | |
| WidgetView | |
| WordClickedHandler |
1.4.0